Resilience Solutions
Emerging TechnologyWatch

Spatial Computing

Augmented, virtual and mixed reality applied to training, remote assistance and complex visualization.

How ready this is, and for what

Watch, explore, scale, adopt. The marked point is where we currently place it for enterprise use — a market view, stated separately from our own delivery capability.

What it is

Understanding Spatial Computing

Spatial computing covers technologies that place digital content in physical space or immerse a user in a digital environment. Enterprise value has so far concentrated in training, remote expert assistance and visualization of complex three-dimensional information.

Why it matters

Where it works, it works well: training on dangerous or expensive equipment without the equipment, and remote expert guidance that removes travel from field service. Value outside those patterns has been harder to sustain.

Problems it addresses

  • “Training on hazardous or expensive equipment is costly and limited.”
  • “Field technicians need expert guidance that requires travel.”
  • “Complex assemblies are hard to communicate in two dimensions.”

Capabilities

  • Immersive training

    Procedural training in a simulated environment.

  • Remote assistance

    Expert guidance overlaid on a technician's view.

  • 3D visualization

    Product and assembly visualization for design review and sales.

Use cases

  • Safety and procedural training

    Repeatable practice without operational risk.

  • Remote field support

    Expert input without dispatching the expert.

  • Design review

    Shared spatial review of complex assemblies.

Before you commit

Prerequisites, governance and risks

The questions that determine whether this will work in your environment, rather than in a demonstration.

What has to be true first

  • A clearly defined use case — general-purpose deployments have consistently underdelivered
  • Content pipeline from existing 3D or CAD assets
  • Device management for shared hardware

Governance

Content lifecycle and device management. Immersive content is expensive to produce and easy to let go stale.

Risks

  • High content production cost
  • Hardware and platform churn
  • Use cases that do not sustain adoption beyond a pilot

Explore solutions using Spatial Computing

Open the guided finder with this technology already selected, and see which capabilities apply to your goal, sector and environment — with the reasoning shown.

Start from a goal